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Tv tropes super mario 64 last impact
Tv tropes super mario 64 last impact









For example, getting the "Collect the Caps." star in Dire, Dire Docks requires you to have both the Metal Cap and the Vanish Cap so you can combine the two and get through the underwater cage in time, though in practice it's possible to beat it with only the Vanish Cap. The jet stream Metal Cap stars can be acquired without the cap with simple but difficult swimming, "Metal-Head Mario Can Move" and "Mario Wings To The Sky" can be beaten with the abilities given at the start as they last just long enough to beat the levels, and the "Vanish Cap Under The Moat" star can be acquired by wall kicking over the grate.

tv tropes super mario 64 last impact

  • Ability Required to Proceed: While you can certainly beat the game without finding them, you need to find all three of the Cap Switches for 100% completion, as several stars are impossible to get without them note Some can be done without the needed cap, however.
  • A small section of the course is even called that.
  • Abandoned Mine: Hazy Maze Cave appears to be set in one.
  • Since Yoshi is an Ascended Extra in the DS version, 3 1-Ups and one of Luigi's rabbits can be found up there instead, and Luigi's jumping ability essentially negates any benefit an enhanced triple jump would have as a reward, so that feature is absent as well.
  • Getting all 120 stars opens the cannon in the courtyard, which lets you get on top of the castle and talk to Yoshi, who gives you 100 lives, alters your triple jump (which make you immune to fall damage) and super-sizes the penguin you race on Cool Cool Mountain.
  • In September 2020 the original Nintendo 64 version would get an Updated Re-release on Nintendo Switch as a part of Super Mario 3D All-Stars as part of the 35th anniversary of Super Mario Bros. This version brings the total star count up to 150 from the original game's 120, shifts some of the original stars around (while removing others note Specifically replacing those stars which were simply placed at a point in the level with no further context.), adds a few new levels and bosses, includes multiplayer, and has three additional playable characters (Yoshi, Luigi, and Wario). Super Mario 64 was later brought back to usher in Nintendo's first portable 3D system as Super Mario 64 DS in November 2004 (December 2004 in Japan February/March 2005 in the PAL region).

    tv tropes super mario 64 last impact

    Along with Mario Kart 64, it would be re-released again a year and a half later, alongside Player's Choice newcomer Turok 2: Seeds of Evil.

    tv tropes super mario 64 last impact

    The game was re-released in 1998 as a charter member of the N64 Player's Choice Million Seller Club, along with Mario Kart 64, Wave Race 64, Star Fox 64, Star Wars: Shadows of the Empire, Cruis'n USA, and Turok: Dinosaur Hunter.











    Tv tropes super mario 64 last impact